Putting the polish on dirty chrome.
ROADPOCALYPSE » Devlog
I believe I have finally nailed down the final design of a reworked "Scavenging Module" for the game. It took months and around a hundred iterations or more but I am happy with the result. I credit the success in part from those like N1tron and Psyckosama who have provided valuable insight with there expertise of culture and knowledge of gaming.
It will be time for lead pixel artist to set his keyboard and mouse on fire. Get ready Rafa! :D
ROADPOCALYPSE
Survive in a deadly Post-Apocalyptic Wasteland. There are no rules, no laws, only the strongest will live!!!
Status | In development |
Authors | Magos_Cybernetica, rafazcruz |
Genre | Simulation, Role Playing |
Tags | Action-Adventure, Adult, ascii, Pixel Art, Post-apocalyptic, Retro, Roguelike, Survival Horror |
Languages | English |
More posts
- Life and Work.Apr 21, 2024
- Cleaning up the clutter, big updates coming!Dec 29, 2023
- New Title LogoMay 28, 2023
- Game Development via Command TerminalMay 28, 2023
- Companion Spotlight - TRELL - The Wasteland NinjaMay 27, 2023
- Console Commands - SyntaxMay 27, 2023
- Terminal Diagnostic - ReleaseMay 26, 2023
- Planned Demo ReleaseMay 23, 2023
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