KNIGHTS QUEST Ascii.
A downloadable game
Genre: Action / Hack n Slash / Dungeon Crawl
Description
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The goal of "Knights Quest" was to explore a randomly generated evil Castle. With hopes of plundering it for its riches while avoiding the deadly traps and doing combat with a variety of enemies. This includes others who are seeking its riches!
This game is ran via the Windows CMD terminal.
History
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This game was notable development wise because it was the first time I created animated sprites, using nothing but standard ASCII characters. It was also the first time I tried to blend a real time and turn based game play.
One feature which was never implemented was the dialogue system, which would allow the player to avoid some fights or even gain a temporarily ally to explore the castle with.
• Turn based or Real Time Combat with location based damage.
• Real-time movement during the action phase.
Influences
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Games: Atari Sword Quest, Rogue, Temple of Apshai.
Status
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Playable Alpha.
Further development currently on hold.
Status | On hold |
Author | Magos_Cybernetica |
Genre | Adventure |
Tags | Action-Adventure, ascii, Medieval, Retro, Singleplayer, terminal, turnbased |
Average session | About a half-hour |
Inputs | Keyboard |
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